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Book full of games - 6-v1 - Adventure in the museum

MD3360
Not reviewed Brand: Mideer
€ 13,65
Lowest price in the last 30 days: € 13,65

A fun travel set of board games 6-in-1 in a practical "book" package.

The book contains simple board games with a child-friendly playing surface.

Just open it and you can start playing anywhere—at home, on the road, or on vacation!

Further information

Product description

Mideer Book Full of Games - 6-in-1 - Adventure in the Museum is the ideal choice for young players and their families.

This playful set, hidden in a stylish book, contains six popular board games that are easy to understand and adapted for children aged three and up.

Each game board is themed like a museum – from prehistory to space.

Everything is stored in a practical compact package that is easy to carry and store. Thanks to magnetic tokens and sturdy boards, the game is also ideal for traveling by car or train.

The book contains the following games:


🔴 1. TOY MUSEUM

Type of game: Simple accuracy race

Environment: Neutral/universal

Main principle: You must land exactly on the target square

Goal of the game: Land exactly on the WIN square.

Rules:

  • Each player rolls the die and moves their piece.
  • If a player rolls past the finish square, they must move back the excess number of squares.
  • The winner is the first player to land exactly on the finish square.

🔵 2. MARINE MUSEUM

Type of game: Race with bonus and tricky squares

Setting: Underwater world with sea creatures

Main principle: Move forward, avoid losses, and use bonuses

Goal of the game: Be the first to reach the end of the track – END.

Rules:

  • Players roll the dice and move around the game board.
  • Special squares:
  • 🌟 - roll again. – roll again.
  • 🪸 – go back 2 spaces.
  • 🐚 – move forward 2 spaces.
  • It is not necessary to land exactly on the square. It is enough to reach or pass the END square.

🪐 3. SPACE MUSEUM

Game type: Strategic movement game

Setting: Space and planets

Main principle: Follow the arrows and find the right path to the center

Goal of the game: Reach the center square 🌞.

Rules:

  • Players move along circular paths and follow the arrows.
  • The arrows guide you between the outer and inner tracks.
  • Move forward as quickly as possible to reach the center.
  • The first player to reach 🌞 wins.

🦖 4. PREHISTORIC MUSEUM

Type of game: Classic goose game with special squares

Setting: Prehistory and dinosaurs

Main principle: Precise arrival + reaction to special squares

Aim of the game: To arrive precisely at the target square.

Rules:

  • Roll the dice and move along the route with tracks.
  • Precise arrival is necessary – otherwise you go back the excess distance.
  • Watch out for special squares:
  • 🪨 – you stay where you are until someone overtakes you.
  • 🦕 – you jump to the next footprint.
  • 🌋 – you skip 2 turns.
  • 🦴 – you go back to the start – you go back to the start. – you go back to the start.

🌿 5. RAINFOREST MUSEUM

Type of game: Climbing and sliding (snake and ladder game)

Environment: Tropical rainforest

Main principle: Use ladders, avoid snakes

Goal of the game: Get to the highest square – the goal.

Rules:

  • If you land on a ladder, you climb higher.
  • If you end up on a snake's head, slide down its tail.
  • If you roll more than the number of spaces remaining to the goal, move back the difference.
  • The first player to reach the last square wins.

🚗 6. TRANSPORT MUSEUM

Type of game: Start – finish with all pieces + battle on the squares

Setting: Transport network and vehicles

Main principle: Place pieces, send opponents back, use colored squares

Aim of the game: Get all your pieces to the finish.

Rules:

  • To deploy a piece, you must roll a 6.
  • If you roll a 6, you roll again.
  • If you land on an opponent's square, you send them back to the start.
  • If you land on a square of your color, you jump to the next square of the same color.
  • The first player to get all their pieces to the finish line wins.

📝 COMMON RULE FOR ALL GAMES

👉 If the die lands between two numbers, the higher number counts.

For example: The die lands between 2 and 3 – the result is 3.


 

Package contents:

  • 1 game book with 6 game boards
  • 24 magnetic game tokens
  • 1 game die

Package dimensions: 25.3 × 22.6 × 1.6 cm

Suitable for children: ages 3 and up